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Jan 24 11 3:54 PM

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If your thinking of making a mod with creatures, here's some rules:
-a max of 2 attacks can be put on a animal otherwise the attack box can overflow.

-a max of 1 range attacks.

-a max of 3 abilities for a land creature.

-a max of 2 abilities for water, amphibious, and air creatures.

-make sure you can mesh the animal or make it look different by changing the look of the torso at the least, so we can tell the difference from the original animal you made it out of by look when we play a game. (this = not really important)

Add more if you want to, or you want to fix a # in the water ability area since I think you can add more, but I'm not sure.
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#2 [url]

Jan 24 11 4:28 PM

Wolverale...

Have you ever made a new creature before?

Because. Y'know. I've made twelve. Are you sure you're qualified to be doling out advice like this?

You kind of left out everything that is even slightly important.

[23:29:40] [Vegeta - 5.69.134.124 / 2620:9b::545:867c]
ubisoft iS MASONRY

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Matt

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#5 [url]

Jan 24 11 6:13 PM

QUOTE (InsanityPrawnBoy @ January 24, 2011 06:10 pm)
Is feckin' silly. You keep saying it needs all those abilities to be useful... But it's pretty nuts XD.

laleave it. spam abilities are fun.

geee <3
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Matt

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#9 [url]

Jan 25 11 6:49 AM

QUOTE (Wolverale @ January 25, 2011 03:24 am)
Thats what a badger would have, well except the stink maybe.

and thats why it would be OP

geee <3
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