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Jan 23 11 8:04 PM

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I am working on a new mod DNA Creatures here are some pictures to

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#1 [url]

Jan 23 11 8:46 PM

Bravo, this actually looks pretty good. Too bad my phone can only display 3 pics.

WELCUM TAE EH SYT TROOPS JOOST TAE LET YEES NO THT THE RUCHILL BOYZ RUN THE FUKIN SHOW

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#8 [url]

Jan 24 11 3:45 PM

Looks great can't wait to use it. Will it be in English?

Also, I think the ram has too many abilities. I once did this for a animal I made and my computer crashed since it could display all of the abilities, since there was more abilities than the number of spaces.

I have a rule for abilities and attacks, max of 3 for land and a max of 2 for water and air (this includes amphibious creatures). For attacks a max of 2 so the box doesn't overfill, and for range a max of 1.

The swimming and flying abilitiy is only in the ability box when you mix a animal, so it's possible to add more abilities. But still the ram has too much abilities.

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#10 [url]

Jan 24 11 4:34 PM

Uhhhm.

That's a lot of Kraft.

[23:29:40] [Vegeta - 5.69.134.124 / 2620:9b::545:867c]
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#14 [url]

Jan 24 11 7:40 PM

QUOTE (danlillis @ January 24, 2011 07:30 pm)
Why is herding and 75 def dumb? i find it totaly funny and overly well defensed a good battle with a cat will died. lol

Because herding doesn't work on 75+ def.

WELCUM TAE EH SYT TROOPS JOOST TAE LET YEES NO THT THE RUCHILL BOYZ RUN THE FUKIN SHOW

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KingSpode

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Posts: 162

#16 [url]

Jan 24 11 10:24 PM

sweet! good work and a very interesting idea too - keep it comin

+ finally someone working on a german mod

"Well... Thanks to the lame-ass security, I'm going home!"

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#17 [url]

Jan 25 11 2:20 AM

Hm that is a weird way to play with your toys have 75 def and ablitles dont work..did not know that so your say that pack hunter has same effect with a 75 attack creature?

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VisserZer0

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#20 [url]

Jan 25 11 2:45 AM

Yeah, that's what I mean by OP mods...


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